My first prop, a health potion done for my Master's Degree Application.
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In the application, I had to design and create a prop based on a fictitious game concept of my creation.
I decided to go for a stylized look of a health potion, with a Native American aesthetic, since I've always loved its simplicity and vibrance. My inspiration were mainly the Sioux and Navajo tribes.
Bonus! The concept art for the main character of the game :D Hope you all like it.
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Low Poly Model done in Maya, High Poly in Zbrush and texturing in Substance Painter. The strap uses my custom Leather Material, done in Substance Designer. Rendered in Marmoset Toolbag 3.